Multimedia: Marvel Super Heroes Role Playing Game
These are "official" game statistics for the FF
in the TSR's Marvel Super Heroes Role-Playing Game.
F GD (10)
A GD (10)
S TY (6)
E TY (6)
R EX (20)
I TY(6)
P TY (6)
Health 32
Karma 32
Resources GD (10)
Popularity 20
Powers Shrinking: IN (40)
Insect Communication and Control: RM (30)
Flying Ant: PR (4)
Loudspeaker: Allows him to talk at normal volume when he is at a reduced size
Resistance to Toxins: EX (20)
Talents Computers, Electronics, Repair/Tinkering, Business/Finance
F RM (30)
A GD (10)
S IN (40)
E AM (50)
R GD (10)
I EX (20)
P TY (6)
Health 130
Karma 36
Resources PR (4)
Popularity 18
Powers True Invulnerability: IN (40)
Regeneration: PR (4)
Talents Law Enforcement, Criminology, Martial Arts A and E
F GD (10)
A EX (20)
S GD (10)
E EX (20)
R GD (10)
I GD (10)
P TY (6)
Health 60
Karma 26
Resources EX (20)
Popularity 15 (80 among Inhumans)
Powers Elemental Control: MN (75)
Stunts Fire Generation: EX (20)
Weather Control: RM (30)
Water Animation: MN (75)
Earth Animation: MN (75)
Whirlwind: RM (30)
Negating Fires: RM (30)
Weakness Air Pollution
Talents First Aid, Political Skills
F GD (10)
A EX (20)
S GD (10)
E EX (20)
R GD (10)
I GD (10)
P TY (6)
Health 60
Karma 26
Resources RM (30)
Popularity 50
Powers Fire Generation: UN (100)
Energy Sheath: UN (100)
Flame Control: UN (100)
True Flight: EX (20)
Specific Resistance (Heat, Flame): Class 1000
Stunts Skywrite: lasts 4 turns
Nova Flame: Shift Z (500)
Self Duplication: up to 10
Flame Sculpture: AM (50)
Nova Absorbtion: Shift X (150)
Self-ignition: reduces area temperature by 30 degrees
Weakness Powers only work when he is aflame
Talents Auto Mechanic, Auto Design, Race Car Driver
F GD (10)
A GD (10)
S TY (6)
E EX (20)
R GD (10)
I EX (20)
P GD (10)
Health 46
Karma 40
Resources RM (30)
Popularity 50
Powers Invisibility (Physics type): EX (20)
Force Field: MN (75)
Stunts Kinetic Bolt: MN (75)
Landing Cushion: MN (75)
Flight: up to 6 stories; 2 areas/round up to 4 hours
Power Negation: MN (75)
Suffocation: AM (50)
Talents Performer, Martial Arts E
F RM (30)
A RM (30)
S EX (20)
E RM (30)
R GD (10)
I RM (30)
P RM (30)
Health 110
Karma 70
Resources EX (20)
Popularity 15 (90 among Inhumans)
Powers Prehensile Hair: RM (30)
Stunts Handle Objects: IN (40)
Multiple Actions: Can perform up to 3 actions simultaneously
Distance Attack: Can attack up to 1 area away at RM (30) damage
Generate Wind: EX (20)
Weakness Air Pollution
Talents Martial Arts C, Interpret Black Bolt's body language
F GD (10)
A TY (6)
S TY (6)
E EX (20)
R AM (50)
I EX (20)
P RM (30)
Health 42
Karma 100
Resources RM (30)
Popularity 50
Powers Elongation: MN (75)
Body Armor: RM (30) against physical; GD (10) against energy
Hyper-Intelligence: AM (50)
Hyper-Invention: AM (50)
Stunts Bouncing Ball: AM (50)
Gliding: drops 15'/turn; can carry up to 1000 lbs
Imitation: can alter basic features
Phasing: can lower body cohesion to flow through minute openings
Shapeshifting: can transform into any solid mass he can imagine
Two-Dimensionality: can flatten body to thickness of a sheet of paper
Talents Electronics, Phsyics, Engineering, Expert on other dimensions
F RM (30)/IN (40)
A RM (30)/GD (10)
S IN (40)/MN (75)
E AM (50)/MN (75)
R TY (6)/TY (6)
I TY (6)/TY (6)
P TY (6)/TY (6)
Health 150/200
Karma 18
Resources GD (10), RM (30) with the FF
Popularity 10
Powers Invulnerability: TY (6)
Hyper-Speed: TY (6)
Hyper-Running: TY (6)
Armorskin (only as
She-Thing): IN (40) against physical and fire; RM (30) against energy
Talents Martial Arts C, Wrestling
F AM (50)/GD (10)
A UN (100)/EX (20)
S AM (50)/TY (6)
E UN (100)/EX (20)
R GD (10)/GD (10)
I AM (50)/PR (4)
P AM (50)/TY (6)
Health 300/56
Karma 110/20
Resources UN (100)/TY (6)
Popularity 0/50
Powers as Nova Fire Generation: Shift X (150)
Fire Control: AM (50)
Energy Sheath (Fire): UN (100)
True Flight: Class 1000
Gateway: Class 5000
Self Sustenance: Can survive indefinately without breathing, eating or drinking
Immortality
Powers as Frankie
Raye Fire Generation: MN (75)
Fire Control: MN (75)
Energy Sheath (Fire): MN (75)
True Flight: EX (20)
Weakness As
Frankie,
her powers will only work when she is aflame.
Talents Astro-Navigation (as
Nova)
F RM (30)/TY (6)
A EX (20)/TY (6)
S MN (75)/PR (4)
E AM (50)/GD (6)
R TY (6)/GD(10)
I GD (10)/GD (10)
P EX (20)/TY (6)
Health 175/22
Karma 36/26
Resources EX (20)
Popularity 30/6
Powers Body Armor: IN (40); EX (20) against energy
Hyper-Leaping: Shift Z (500)
Weakness Powers are only in effect as
She-Hulk
Talents Lawyer, Martial Arts C
F IN (40)/EX (20)
A GD (10)/GD (10)
S MN (75)/GD (10)
E MN (75)/GD (10)
R GD (10)
I GD (10)
P RM (30)
Health 200/50
Karma 50
Resources RM (30)
Popularity 80/10
Powers Body Armor: IN (40) against physical and fire; EX (20) against energy
Super-breath: EX (20)
Weakness Powers are only in effect as the Thing
Talents Pilot, Martial Arts B, Wrestling
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